Programming
HighLo Engine
my role
Core Game Engine Developerclient
Personal project in a teamyear
2022like this project
The HighLo-Engine is a open source game-engine that I am developing with a friend. We successfully developed the PBR-Workflow. The Game-Engine is still under heavy development and we support OpenGL and DirectX 11 for now, Vulkan and DirectX 12 will follow soon! We are currently implementing the LevelEditor and we are refactoring the Renderer, to support multithreaded rendering!
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3
bin sehr gespannt auf die weitere entwicklung der engine!!
2
Super!!!